Beginners -- how does one start programming?

by Paul Hsieh
My history as a programmer

Often in the USENET, I see programmers asking for advice on what web pages, what books and what language they should start with to get onto the track of becomming a programmer.

If you were to listen to Bill Gates you might find this advice:

Interviewer: Is studying computer science the best way to prepare to be a programmer?

Gates: No, the best way to prepare is to write programs, and to study great programs that other people have written. In my case, I went to the garbage cans at the Computer Science Center and I fished out listings of their operating system.

Of course, this is just as ridiculous as it sounds. I don't think you will find many people seriously advocating this nowadays.

Relating to my own experience, I had a "toy computer" and a few reference manuals for the BASIC programming language. For me, that's all it really took. From then on, I was hooked; Computer programming has become a rather integral part of my life. The path I took can essentially be broken down into:


  • Learning BASIC
  • Discovering Graphics
  • Learing Fortran
  • Developing theories on performance optimization (largely incorrect.)
  • Learning assembly language (very superficially)
  • Learning Pascal.
  • Learning Algorithms.
  • Serious study of fractals and elementary physics simulations.
  • Going to university and learning theortical computer science.
  • Learning Ada.
  • Learning about the internet.
  • Learning C.
  • Learning Multitasking Operating Systems.
  • Learning about performance measurement.
  • Reading the results of others, working in groups with other talented people.
  • Learing RSA, Dynamic Programming, Alpha-Beta, A*, the Symplex method, Karmarkar's method and other devious algorithms.
  • Learning LISP, Prolog.
  • Entering workforce and re-learning assembly (for real this time.)
  • Learning about real world performance optimization.
  • Learning about corporate politics (switching jobs)
  • Learning about Real Time operating systems.
  • Learning about hardware architecture and limitations.

In going over the list above I can find that the only things I did that I regret, or feel have no value: learning Fortran, corporate politics, and prolog. So given the relatively little wasted effort, I feel compelled to recommend that newbies should learn along a similar path to mine. However, what is not shown in this list is that I have a strong mathematical background and that I thoroughly enjoy programming which I view as much as a creative process as a mechanical one.

However, the average industry programmer is not necessarily like me. Nor should they necessarily desire to be so. My consumption by computers is not something I've seen many other people being taken by. To many, if not most people, computer programming is not at all a creative process, and is mearly a means of getting a paycheck. In the short term anyone bright enough to pick up a University/College degree need not do much more than that to find themselves a job in the computer industry these days.

For those people I suggest you enter a University/College which can prepare you for a career in programming, but also a career in something else, should you find passion for something other than staring into a phosphor screen 9 to 5. If you've already done that, then go see your family, career councilor, therapist, whatever. You're grown up, you can figure out what kind of a job you want, can't you?

But for those who want to get into programming. I mean seriously into programming. For those that feel drawn towards computer programming, I can make some recommendations. First, this industry is a young one, moving and changing very quickly. Picking up one particular language that seems popular right now, may not make any sense in 5-10 years. Starting the way I started, I feel, is the best recommendation I can make.

BASIC -- the first language to learn

This is a very contentious issue on the USENET, but I do strongly suggest beginners pick up the BASIC programming language first. There are many reasons why other people advocate learning other languages, but I feel that they are generally misguided. It is impossible to re-instill into a seasoned programmer, the idea that learning to program from scratch is not a trivial thing. The deeper concepts in most other languages are totally beyond what a beginner has ever experienced or could have any hope of assimilating given they have no idea what the motivation is behind it.

Concepts such as scope, data types, pointers, modularity, and dynamic memory allocation have no meaning to someone who isn't at already familliar with some fundamental programming issues. These are all, in a sense, meta programming issues which the beginner could not possibly truly appreciate when they first pick up a language. What if it turns out the potential student is unsure of themselves and needs to decide if they can or cannot hack programming? Snowing the beginner under these concepts will only serve to encourage them to give it up.

Programming is not about following rules, structure or design, that's the job of your compiler or syntax checker (like lint.) Programming is about giving instructions to your computer and making it follow them. Its about being as creative as you can possibly be with your computer. So many programmers so easily forget this as they expound on wonderful things like object oriented programming, garbage collection, portability and all sorts of other nonsense. Trying to feed this to a beginner is going to warp how they think a computer works. And knowing how a computer works is very important, far more important than how Simonyi, Stroussup, Ritchie or Kernighan think you should write code.

BASIC provides a simple syntax with some simple rules. If you can't master basic in a very short amount of time, you can be pretty sure that programming is not for you. But just because someone can't grok templates, classes, linked lists or whatever on their first outing with programming, doesn't meant they couldn't handle those concepts with proper pre-motivation. That pre-motivation can only exist if the beginner has a good idea how to program his/her computer in the first place. Teaching them C, C++, etc., turns it into a chicken and egg problem, where they might know the solution but have no idea why things are the way they are, and consequently are unable to re-apply that motivated thinking to the future problems of programming that they won't have a book to refer to about.

Basic also gives you a lot of room to play with. As shunned as it is in this industry you can actually do some nifty things in it. Another important thing is that most Basics have machine specific extensions for doing rudimentary graphics and sound. The positive feedback the people get from being able to, in some sense, have absolute control over the fundamental user interactive features of their computer (display, and audio output) is completely unseen in languages such as C, Pascal, COBOL, FORTRAN, or other candidate beginner languages. Learning graphics in those languages is considered an "advanced concept" because it takes you away from the fundamentals of those languages whose base syntax are oriented toward managing databases, spreadsheets or doing complex mathematical calculations.

Finally, as one last attempt to convince you, Basic itself has no other role than to be a programmer's first language. It is not powerful enough to be a real programmer's tool. It lets you get your feet wet, and is a reasonable balance between high level and low level programming concepts. From basic, the beginner is meant to spring board into another direction, and should be able to no matter what second language they chose.

Once a beginner is convinced to start programming in Basic, the learning process, for most, almost takes care of itself. Show someone some simple concepts of basic programming and if they have any aptitude for it at all, they should be able to run with it on their own for a reasonable amount of time. With me for example, I started in the middle ages of computing, when there weren't any instructors to teach you how to program. I had a manual, some magazines, and a little bit of a push from the local guru (as well as a very inspirational TV program called Bits and Bytes.) After that, I was on my own. But I was in bliss, because I had what I needed to tame the computer. I could make it do what I want, and it was just up to my own ingenuity to make what ever I wanted the computer do a reality.

Of course after convincing you of this, it then begs the question as to what the second language to learn should be. This is a hard question. To get yourself up to a respectable level of programming expertise, I claim that you need the minimalist concepts that are derived from assembly language as well as highly level data structures and meta programming technqiues you can learn from Pascal, C, C++ or Ada. I don't think I can whole heartly recommend learning one before the other, so I would instead rather make the suggestion that you learn assembly and C as second and third languages, though not necessarily in that order. I think the benefit of learning high level programming structures in a language like C are not worth debating as they are so self evident. But it might not be completely obvious why I consider assembly language so important. I justify my position in the next section.

Here is a tutorial to get you started.

Bad ideas that beginners should avoid

What is a Programmer?

In case you are very new to the world of programming, just interested or intend to be one and you are not now, then here are some of the things to help you understand what it is to be a programmer:

Under construction (obviously)

Beginner exercises

Updated 11/24/97
Copyright © 1997, Paul Hsieh All Rights Reserved.
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